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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
1879
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Posted - 2014.11.05 22:09:24 -
[1] - Quote
Strategic cruisers can gain 5 or more skill bonuses, and can be designed to fit the specific role that their pilot wants to fit. Even if all of their base stats and slots were at tech 1 values, they would still be greater than tech 2 at some jobs merely due to their flexibility. They would also be a one-ship-for-all-jobs sort of thing, making ship management easier for long range deployment or living in W-space.
The reason T3s are utterly overpowered is because they have ridiculous stat values. It has little to do with their flexibility, in fact most subsystems rarely get used if at all by people who know what they're doing. Those subsystems may be overpowered but not AS overpowered as some of the others.
A strategic cruiser can have small end of cruiser signature radius, agility, and max velocity while having battlecruiser slot and weapons layout, capacitor, and hit points. This alone is way too much, but then on top of that they get higher than tech 2 resistances and weapon damage bonuses that allow their overall DPS to beat even battlecruisers. Their effective hit points go up to the upper end of battleship hit points, often beating Abaddons and Rokhs in overall EHP.
If a subsystem setup will give a Tengu the slot layout and hit points of a Ferox, then it should give it the speed, agility, and sig radius of a Ferox, and the resists and weapon bonuses should not put its DPS or EHP any higher than a Ferox will get. Now don't try to tell me that this will make Tengus worthless. One is cheaper (the Ferox) and the other (the Tengu) can do everything a Ferox does but with interdiction nullification, more capacitor, and an ECM jammer bonus all in one fit.
The value of the strategic cruiser is supposed to lie in its flexibility and multi-role capability.
Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance)
"What if [climate change is] a big hoax and we create a better world for nothing?" -comic on Greenmonk
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
1879
|
Posted - 2014.11.05 23:14:40 -
[2] - Quote
Please explain.
Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance)
"What if [climate change is] a big hoax and we create a better world for nothing?" -comic on Greenmonk
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
1880
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Posted - 2014.11.06 03:14:31 -
[3] - Quote
Actually, if what you say is true, then my proposal would diminish the gap between the Loki and the others. I think they should all have similar slot layouts relative to the hit points and sig radius they have. If the Loki has fewer slots and fewer hit points but about the same sig radius, then it won't get nerfed as hard as the others. Also, the buffer bonuses they get are too high. Those would get nerfed to be more in-line with the resist bonus. So then if you can only select resist bonus, you'll do fine with it and the buffer-bonus ships will no longer be superior because of it.
It's all about balance. If one ship massively outperforms another because of a subsystem it has, that subsystem is out of balance and needs a nerf. There is no reason to think that bringing these ships in-line with other ships will bring them out of line with each other, that's absurd.
Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance)
"What if [climate change is] a big hoax and we create a better world for nothing?" -comic on Greenmonk
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
1888
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Posted - 2014.11.07 21:47:39 -
[4] - Quote
Cassius Invictus wrote:The idea is terrible. You clearly didn't do a research on the current use of T3. Your idea would make them useless in many aspects of the game (ie. sleeper PvE) where they are the only viable choice.
epicurus ataraxia wrote:The whole T3 discussion varies from the ridiculous to the absurd. They are ships with a role, they do that role reasonably well in wormhole space. They have significant downsides, but we use them because they work. Now someone pulls an idea out of thin air, with no idea how they work, how they are used, and screams "nerf them they are overpowered!!!"
Sorry to disillusion you they are not.
Translation: Strategic Cruisers are the only ships overpowered enough to run sleepers, therefore if you nerf them in-line with other ships.....(reasoning fades out at this point)
Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance)
"What if [climate change is] a big hoax and we create a better world for nothing?" -comic on Greenmonk
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
1888
|
Posted - 2014.11.08 02:48:19 -
[5] - Quote
Zmikund wrote:So generally ... ppl cry about T3 because they are so "OP", but are they? Only thing that could be called OP on T3 is their buffer tank, if you dont count damnation you cant pretty much build more tanked subcap than T3 ... No the problem is how small their sig radius is with all that buffer. And it's not the buffer subsystems so much as the ability to fit 1600mm armor plates easily on such a tiny sig radius, with extremely high resistances.
Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance)
"What if [climate change is] a big hoax and we create a better world for nothing?" -comic on Greenmonk
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
1889
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Posted - 2014.11.08 03:19:20 -
[6] - Quote
Tell me more about how a percentage bonus to a small signature radius available in a module you have to equip fixes the problem that is partially based on high base resistances.
Come on, if you guys are going to shoot my idea down, at least try to sound like you have an argument.
Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance)
"What if [climate change is] a big hoax and we create a better world for nothing?" -comic on Greenmonk
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
1889
|
Posted - 2014.11.08 03:30:07 -
[7] - Quote
Zan Shiro wrote:Personally, my main quick and easy for now fix for the "hac version" of t3 (the one I will admit has some issues) is one that is not to contentious,imo, and is quite simple. Hard code no 100mn AB. This alone fixes a few issues. The ease they have in fitting the 100MN AB is directly related to other aspects that set these out of balance: the ease of fitting 1600mm armor plates, and other things they can do with vast amounts of excess powergrid. A better bandaid fix would be to reduce the powergrid of the fits that clearly don't need nearly that much.
Rroff wrote:Triple web and a couple of bonused faction tp w/ infowar bonus will make very bad day for t3 (and that is probably overkill but hey bring a gun to a gun fight, I see way too many people complaining about t3s due to trying to bring a knife to a gun fight). That'll make a pretty bad day for anyone. Even then it still has battleship EHP, but the battleship can be hit without putting triple webs on it.
Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance)
"What if [climate change is] a big hoax and we create a better world for nothing?" -comic on Greenmonk
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
1897
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Posted - 2014.11.11 21:16:10 -
[8] - Quote
Rroff wrote:even an eagle in that role has over 100K EHP and slightly better damage projection. If an Eagle has better damage projection than a Tengu, then you've done something very wrong with the Tengu.
Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance)
"What if [climate change is] a big hoax and we create a better world for nothing?" -comic on Greenmonk
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